Posts Tagged: ‘video games’
We’ve mentioned in the podcast that I’m a big fan of (parts of) the Silent Hill video game series. Survival horror! Haunting music! Freudian themes! Boss fights with anthropomorphic furniture! The games are at least as cinematic during their game play as they are during their cut scenes – frequently moreso, thanks to the efficient […]
Jason Schreier of Kotaku wrote about it earlier today — Disney has shut down the LucasArts division of LucasFilm. According to an unnamed source, about 150 people lost their jobs this morning as a result. All projects in development, like the gritty bounty hunter game Star Wars 1313, are dead. While the name LucasArts will remain, Disney is concentrating solely on licensing out the LucasArts properties rather than developing games in house.
I love space horror, so of course I’m playing through “Dead Space 3.” As expected, it delivers quite an elaborate gaming experience. You wander the monster-haunted halls of derelict space ships. You shamble through blinding arctic wastes. You swim serenely through a sea of orbital debris. And while it’s easy to focus on the visual aspect of those experiences, the sounds of “Dead Space 3″ are equally amazing.
At CES, tech journalists talk to each other. We share our opinions on stories, give each other a heads up if there’s something particularly interesting on the show floor and we make incredibly geeky jokes in an attempt to solicit the largest groan from the other people in the area. One discussion I found interesting was about how many journalists felt let down by the tech on display this year. It’s not that the technologies aren’t impressive. It’s more about how big companies are involved in so many lines of business they have little opportunity to stretch beyond their already massive product lines.
Two products that have gained some buzz on the showroom floor at CES this year are the Razer Edge gaming tablet and the Nvidia Shield handheld console system. Both are aimed at gamers, both put the playing experience in your hands, complete with screen. And both promise to deliver top-notch graphic performance along with smooth gameplay. Let’s take a closer look.
by Tracy V. Wilson | November 1, 2012
WE’RE GONNA WRECK IT! “Wreck-It Ralph” got us really excited about old video games. Including old video games that never existed, like “Fix-It Felix.” Kudos to you on that, Disney, for making a game we miss playing that we never missed before, because it wasn’t a real thing back then.
Here’s what came up when we talked about video game nostalgia:
- “Fix-It Felix Jr.” and its Blair Witchiness
- Arcades, Putt-Putt game rooms, and other places to play video games in our youth
- Nintendo, Magnavox Odyssey, Pong, Atari, and other classic game systems
- Holly’s love for video game booklets
More after the jump!
by Tracy V. Wilson | April 25, 2012
It’s What I Did on My Early Spring Vacation! OK, not really. The Penny Arcade Expo is the biggest consumer gaming show in the U.S., and going to PAX East for work is only kind of like a vacation. Most of the biggest names in games were there, and while I did get to see some awesome forthcoming stuff from some major players, I was really compelled by what’s going on in the independent game world right now.
It’s currently day two of PAX East 2012. This is my second PAX East, my third PAX overall and my first time officially attending as a member of the media. I’ve taken a completely different approach to it than I did at either PAX East or PAX Prime 2011. Other than Friday’s keynote address, I […]
by Tracy V. Wilson | January 19, 2012
What makes a game replayable or a movie rewatchable? In this episode, Holly and I meander through what gives — or doesn’t give — something replay value and talk about some of our most played, read and watched bits of entertainment.
by Tracy V. Wilson | December 21, 2011
‘Tis the season for giving, but Holly and I are all about asking, wishing and taking in this episode. It comes down to our wish lists — both physical, tangible consumer goods and more abstract wishes for our own entertainment.
Recent Postings by Category
- Thank You and Best Wishes to Marshall Brain
- Contest – Design a $300 house and win $25,000
- How the Philtrum works – the place under your nose where your face comes together
The Coolest Stuff on the Planet
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- What happens to our sun once it runs out of fuel?
- How do we know the age of the universe?
Stuff Mom Never Told You
Stuff to Blow Your Mind
- Blow Your Mind: Slay Your Paper Tigers
- Space Religion: Cao Dai and the 72 Inhabited Exoplanets
- Blow the Mind: Objects of Love
Stuff You Should Know
- “In The Neighborhood” by Jon Stewart Mosman
- “Thanatos” by Christopher Vincola
- “Frame Story” by Adam Pracht
The Stuff of Genius
- Show Notes: Heart-stopping Last Laps of Racing
- Never say Never: Jaguar XJ220 Spotted in the Wild!
- What’s your pick for the 2013 Indianapolis 500 pace car?
- PopStuff Show Notes: Episode 152: Final Episodes
- PopStuff Show Notes: Episode 151: Mailbag!
- PopStuff Show Notes: Episode 150: Barbie!
Stuff They Don't Want You To Know
Stuff to Change the World
- Who will own the Arctic?
- Obesity: The New Global Crisis
- Bill Gates Makes For A Pretty Decent Cartoon
Stuff You Missed in History Class
- Missed in History: The Brotherhood of Sleeping Car Porters
- Missed in History: The Disappearance of Judge Crater
- Missed in History: Maurice Duplessis